Rambles, stories and thoughts from a finnish wargamer.

Friday, September 30, 2011

Terrain, terrain, terrain, all over my apartment

I've been working at some terrain lately. I host some games at the cellar of my building, so I was suddenly hit with a need for four tables. I'm almost finished with three forests and here is picture of them!

I will add some more flock to the trees, but otherwise these are ready. I'm not 100 % satisfied of how they look, but considering how quick they were to make, I'm happy! When I get rest of the terrain and boards ready, this blog will see some better pictures of them, so prepare for that! ;)

Also got a package from mail. It contained a lot of terrain from Games Workshop.

Now I have the Chapel, Temple of Skulls, Walls and Fences and Garden of Morr boxes. I finished putting them together and now they are waiting for a black primer. It's really nice terrain, but the garden and chapel have just ridiculous amount of skulls in them. I know it's a cemetery, but come on! :)

Overall, I'm really pleased with the Citadel terrain. I definitely will buy some more when a suitable sale becomes available. :)

The minor negative side is that there is some fiddling to get those buildings together without gaps. I'll might have to get my green stuff out, but I have a feeling that laziness will win. :P

Oh yeah, it's only a week before next round of the league! We will have timed turns next time and I'll have to finish the scenario list next week. I'm really excited to try out my pFeora list!

Wednesday, September 21, 2011

Video review of the Grand Scrutator!

So, i've been trying out some simple video editing lately and decided to do my next piece of Thoughts about Protectorate as a video!


So it's a review of our favourite old man, Grand Scrutator Severius. I go through his stats, abilites and so forth, to give a feel of what he is like. It's not about how "tournament effective" he is, it's about what he is like, what he can do and basic tips about how to use him.

Although I think he is good caster for a tournament. :)

Sunday, September 11, 2011

Memory list for Menoth (+ WM in general)

I played couple games today. First one I won and second I lost. Both were great games, but I learned more from the loss than from the win. That's how it is usually. Few of my mistakes were forgetting and not thinking through some things, but I lost because of my tactical choices, not forgetfulness. Still I thought it would be a good thing to write down a memory list for the future. ;)

1. For Menoths sake, remember his eye! That +1 can be critical!
2. Remember to plan your activation order so that your support pieces can be utilised. Activating 'jacks before choir sings battle hymn is a bad mistake, but easy one to happen in the heat of battle.
3. Wrecked 'Jacks leave wreck markers! Those ARE going to hamper your movement in the future, so include that in your plans! /Edit: They also provide cover! (Thanks Pseudok!)
4. You can still shoot with destroyed arm systems. You just roll one dice to hit and damage.
5. Remember that you have an array of power attacks for your 'Jacks, especially those with open fists. This brings a lot of versatility.
6. Never forget the scenario objectives!
7. Remember damage types and models immunities, both yours and the opponents.

Those are the ones that I can think up with this sitting, if you have something to add, post a comment! I'm going to update this list when new things come up. It might just help me to remember these better.

I feel that my game is getting better and steadier all the time, but I still have so much to learn about this game. That's what makes it interesting. :)